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Firing thru artillery

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Firing thru artillery

Post by stecal on Mon Mar 20, 2017 2:23 pm

Had an odd situation in a game yesterday.

15 pt Art B "skirmishing" in front of large unit pike blocks at with the -2 mod at long range made both the artillery and the pikes behind them untouchable to Art A. You can fire thru CL & S to hit the units behind at 1/2 dice, but not a loosely formed target like artillery?

A simple request for Imp 2 to allow firing thru artillery just like S & CL.

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Re: Firing thru artillery

Post by Tarty on Tue Mar 21, 2017 11:38 pm

Yes an odd situation I agree. Not a bad idea to allow half dice here also....can't imagine this would come up very often?
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Re: Firing thru artillery

Post by Tarty on Tue Mar 21, 2017 11:47 pm

Looking at Baroque as a guide Artillery can always be ignored as a target... I would just run with your idea stecal and use half dice for now Smile
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