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Impetus Competition Derby Worlds 2017

Sun Jul 02, 2017 4:42 pm by Cyrus The Adequate

There will be a 28mm Impetus Competition at Derby World Wargames on 7th …

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Impetus at Derby?

Thu Apr 27, 2017 9:29 am by Cyrus The Adequate

Anyone interested ? 7th & 8th October at a new venue - Bruntingthorpe …

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Wintercon '17 July 15-16th

Sat May 06, 2017 11:44 pm by Tarty

Canberra July 15th-16th

Basic Impetus 2
28mm
Game days are Saturday and Sunday


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BI2 tournament - 25 March 2017

Thu Jan 26, 2017 10:08 am by RogerC

Would anyone be interested in a 28mm Basic Impetus 2 tournament on 25 March …

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28mm Impetus Competition York Sunday 5th February 2017

Mon Oct 03, 2016 8:44 am by Cyrus The Adequate

The traditional start to the Impetus Competition calendar in the UK is York in …

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1° BASIC IMPETUS tournament

Sat Dec 17, 2016 11:19 am by PAPERO

in Castegnato , near Brescia, Sunday, 08.01.2017 Cool

1st tournament BASIC …

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Commander Loss

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Commander Loss

Post by Granicus Gaugamela on Wed Sep 03, 2014 11:05 pm

A unit including the Leader of a command rolls a 6 for a cohesion test and tests for the immediate effect of leader loss.

The Command does not rout and remains in play.

For future turns what happens?

Does the Command lose the leadership modifier to the initiative roll? This seems reasonable and is how we currently play it.

However...

A Command led by a poor Commander (Level 0) not only has no modifier to the initiative roll but also gets no turn if a double is rolled. Thus having no Commander is better than having a Poor Commander.

So should we be playing that in the event of Commander death where the Command remains in play it also suffers the penalty of no turn if a double is rolled?

Should the penalty for no Commander whatsoever be even greater on the basis that as long as there is a Commander, even a poor one, there is at least some form of Command giving orders no matter how dodgy?

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Re: Commander Loss

Post by Gaius Cassius on Thu Sep 04, 2014 1:23 am

Hey GG, we too have noticed this anomoly in the system. Like you I think when a leader is killed the commander should immediately be replaced by a poor commander with all the consequences you've outlined. But for the moment as you say no commander is better than a poor commander.
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Re: Commander Loss

Post by Tarty on Thu Sep 04, 2014 5:42 am

Granicus Gaugamela wrote:


Does the Command lose the leadership modifier to the initiative roll?  This seems reasonable and is how we currently play it.


....and his troops are out of command for the rest of the game for the purposes of discipline tests.
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Re: Commander Loss

Post by starkadder on Thu Sep 04, 2014 6:04 am

That's how we'll play it at Cancon, Richard and Rob.
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Re: Commander Loss

Post by Gaius Cassius on Thu Sep 04, 2014 12:26 pm

Good point Tarty. Having no commander puts all units out of command which is a pretty heafty penalty.
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Re: Commander Loss

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