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consequences of lost general?

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consequences of lost general?

Post by aphillathehun on Sat Jan 31, 2015 9:10 pm


So, if you lose a commander what are the consequences?

It looks like it's just:
- no commander bonus during the initiative determination for that command
- all units in that command would be out of command for rallying purposes (so only a single rally attempt per unit always with a -1 for being out of command)

Is that it?

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Re: consequences of lost general?

Post by Nick B on Sat Jan 31, 2015 9:32 pm

I presume you mean after you have made the leader casualty roll which could result in losing the whole wing of the army Very Happy

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Re: consequences of lost general?

Post by Jim Webster on Sat Jan 31, 2015 10:59 pm

aphillathehun wrote:
So, if you lose a commander what are the consequences?

It looks like it's just:
- no commander bonus during the initiative determination for that command
- all units in that command would be out of command for rallying purposes (so only a single rally attempt per unit always with a -1 for being out of command)

Is that it?

Actually these can make things tough, but as Nick says, there is the leader casualty roll which

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Re: consequences of lost general?

Post by Gaius Cassius on Sat Jan 31, 2015 11:50 pm

One can also lose a commander when the unit the commander is attached to routs.

As an aside, I think when the commander is lost due to a command check with the command still in play the command as a whole should be considered incompetent and fail to activate on a double roll.
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Re: consequences of lost general?

Post by Granicus Gaugamela on Sun Feb 01, 2015 1:15 am

Gaius Cassius wrote:One can also lose a commander when the unit the commander is attached to routs.

As an aside, I think when the commander is lost due to a command check with the command still in play the command as a whole should be considered incompetent and fail to activate on a double roll.

Totally agree, as it stands the rules as written make no commander better than an incompetent one.

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Re: consequences of lost general?

Post by jeztodd on Mon Feb 02, 2015 4:43 pm

Jus to pick up on a comment made, are other players rolling on the lost commander table when the unit with general routs through normal VBU damage, rather then rolling 6 on the cohesion test.

It does seem logical but don't think I have been doing that.

Of course does make a difference as potentially the whole command could go.

Cheers Jez
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Re: consequences of lost general?

Post by RogerC on Mon Feb 02, 2015 9:07 pm

I think rules 8.2.1 and 8.2.2 are pretty clear that the lost commander table is used only when the cohesion test is failed with a roll of 6, and routing of the unit to which the general is attached doesn't otherwise cause a test.

I suppose the difference is that with a cohesion roll of 6, and a bad roll on the lost commander table, the troops may have seen the general die or be captured, whereas in other cases, he's just moved away as the unit to which he was attached routed, and may be elsewhere as far as the nearby troops are concerned.

i agree it is a bit odd that the army may be improved when an incompetent general is lost, but maybe the troops are cheered by the removal of such a poor leader. Somebody better from a lower command level has taken over.

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Re: consequences of lost general?

Post by Gaius Cassius on Mon Feb 02, 2015 9:11 pm

RogerC is correct about the rule only applying to a roll of 6 on the CT. Not only is the rule pretty clear but Lorenzo ruled this on the old Forum.

On second thoughts RogerC you might be correct. When an incompetent commander dies there are some minuses. All units are out of command and the commander can no longer give his +1 benefit to the CT for his unit or moving his unit or a group. So maybe it is a bit of a wash. Still seems strange to me that his death liberates the command in a way.
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