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Evasion Test Modifiers

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Evasion Test Modifiers

Post by Gaius Cassius on Tue Mar 03, 2015 5:36 pm

In Advanced Impetus 2015 the new Evasion rule is listed. The modifiers are listed at the end of the section.

Modifiers to Discipline Test require for Evading:
+2 if the evading Unit is CL or S
-1 if the evading Unit is disordered
Units on opportunity don’t need to pass a test to evade.


I asked in a topic on the new rules whether attached generals give a +1 bonus to the evasion test and Lorenzo answered in the affirmative (I pasted in the response below.) Does the evasion modifiers above need to be changed to include attached generals or has the inclusion of attached generals been deleted? As an aside, we have not been applying the modifier for being out of command.

Re: New rules in Advanced Impetus 2015
Post by dadiepiombo on Mon Jan 19, 2015 10:09 pm

Attached generals. Yes they counts. It is like a normal Discipline test, with 2 more modifiers.dvanced Impetus 2015 it shows the new rules for Evasion
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Re: Evasion Test Modifiers

Post by Dennis Maxentius on Wed Mar 04, 2015 6:14 am

We have been applying all modifiers as per a normal Discipline Test. Any time a Discipline Test is required all modifiers apply.

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Re: Evasion Test Modifiers

Post by dadiepiombo on Fri Mar 06, 2015 1:41 pm

yes, it is just like a Discipline Test will all modifiers required
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Re: Evasion Test Modifiers

Post by Gaius Cassius on Fri Mar 06, 2015 2:58 pm

Curious about why evasion test modifiers would include being in or out of command. This kind of response seems to my group to be an reflexive response connected to the troop type and not requiring higher command and control.

With the changes an S unit out of command (fairly easy to do with poor command) that is disordered needs to roll 4-6 on the DT. That is a pretty big shift from automatic evasion.
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Re: Evasion Test Modifiers

Post by Dennis Maxentius on Mon Mar 09, 2015 7:02 am

Quite correct about a big change from auto evasion but can also be looked at that the Higher Command doesn't just let the S units do what they want without direction from the Higher HQ. So I can see both sides, although Skirmishers will do what Skirmishers do regardless of what the HQ says or wants.

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