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medieval version

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medieval version

Post by dadiepiombo on Thu May 29, 2014 3:03 pm

a medieval version of Smooth&Rifled is on the workbench  king 

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Re: medieval version

Post by Greymouse on Thu May 29, 2014 7:25 pm

Can't wait to try them out Smile

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Re: medieval version

Post by OldScruffy on Fri May 30, 2014 8:41 pm

I too look forward to medieval skirmish.
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Re: medieval version

Post by pogo on Sat May 31, 2014 1:43 pm

dadiepiombo wrote:a medieval version of Smooth&Rifled is on the workbench  king 
would prefer news about Baroque, has been on the workbench for a much longer time

Alex

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Re: medieval version

Post by Colin B on Sun Jun 01, 2014 11:19 am

Hi there,

I can see this working, and Lorenzo, you have my email if you would like an English language playtesting group!

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Re: medieval version

Post by BigHagar on Sat Jul 19, 2014 10:21 pm

Exciting news!
Smile

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Re: medieval version

Post by dadiepiombo on Tue Jul 29, 2014 12:25 pm

So, here some more details on this rulebook.

First the release date. I think it will be available between September 10 and 20.

The format. Similar to Smooth&Rifled (it shares most of the mechanics), so a Small format with 10-12 figures per side, a Medium format with 20 to 50 figures per side and a Large Format with 70+ figures per side and suitable for multiplayers games.

As said the rules will be based on S&R, but there are more emphasis on melee as not all weapons will be the same,so each with its own special rules.

The rule will include a kind of army builder (specific army lists will be released in the future) to allow you to create your force with the maximum of flexibility and 2-3 scenarios.

The rules cover from dark age (I would say from Arthurian age) to late medieval (WOTR&Co)
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Re: medieval version

Post by Greymouse on Tue Jul 29, 2014 12:31 pm

What about Bronze age? I need a ruleset for my Myceneans and my Trojan wall set...
Any chances for a chariot supplement?

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Re: medieval version

Post by dadiepiombo on Tue Jul 29, 2014 1:02 pm

there will be also an ancient set of rules. I preferred to keep them separately to speed up the Medieval version and to add more taste/details in the ancients (chariots are a perferct example on how an ancient skirmish set requires much more rules)
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Re: medieval version

Post by Greymouse on Tue Jul 29, 2014 3:16 pm

I'll be patient Smile - I'm looking for a ruleset for my Trojan project for about 10 years by now so a bit more won't hurt...
Btw - if you need pictures for the ancient version... XD

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Re: medieval version

Post by dadiepiombo on Tue Oct 07, 2014 8:32 am

we are close to the release of Lords&Servants.
At 99% they will be released on October 15.
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Re: medieval version

Post by Greymouse on Tue Oct 07, 2014 8:54 am


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Re: medieval version

Post by Nick B on Tue Oct 14, 2014 3:07 pm

Still on track to release this week?

Cheers

Nick Very Happy

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Re: medieval version

Post by dadiepiombo on Tue Oct 14, 2014 3:16 pm

no, I have some delay, sorry. Last tests proved that the rules could still be improved. Also I'm adding to a generic Feudal list also Mongols and Wars of the Roses lists, as well as the point system, so players can easily create their own units.

I think I need 10 days more to complete the work.
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Re: medieval version

Post by Nick B on Tue Oct 14, 2014 5:41 pm

Looking forward to it very much. I'd rather it was right and out a little later, than rushed and needing fixing.
Cheers

Nick

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Re: medieval version

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