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Impetus Competition Derby Worlds 2017

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Light Chariots

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Light Chariots

Post by Oldentired on Tue Jun 03, 2014 6:45 am

Am wondering about Light Chariots.

From reading the comments on a previous thread it's looking like light chariots are (as they say in NZL), "a bit shit".

Anyone been able to successfully use them? I'm thinking that a 50% chance of disorder every time you manoeuvre in front of opponents who usually deploy missiles is the very definition of suboptimal.

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Re: Light Chariots

Post by Cyrus The Adequate on Tue Jun 03, 2014 6:51 am

A bit

They're ok if thats all your opponent has, and at least now they can evade. Still too "faffy" for my liking but your milage may vary
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Re: Light Chariots

Post by Oldentired on Tue Jun 03, 2014 7:18 am

By faffy you mean faffing about?

I rue the thought of spending money and time painting up a mitanni army to discover it cannot move anyway bu straight forward and back.

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Re: Light Chariots

Post by Jim Webster on Tue Jun 03, 2014 9:42 am

We've fought a series of battles with 'Biblical' Armies as part of a BI campaign and chariots featured heavily. In contemporary games they're tough and a real menace. Up against more modern opponents then I can see them being outclassed.
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Re: Light Chariots

Post by Granicus Gaugamela on Tue Jun 03, 2014 3:04 pm

Shoot and melee plus the ability to evade - what's not to like?

Take a bit of practice but they're actually a bunch of hard hitting fun when you get them right.

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Re: Light Chariots

Post by dadiepiombo on Tue Jun 03, 2014 3:22 pm

I regularly use Miceneans and Classical Indians. Chariots are not the "up to date" weapon (they were surpassed by standard cavalry after all) but they are a good shooting weapon. Various Weapons with a VBU 5 or 6 is not bad.

But of course they are not very good in manouvres, though now light chariots can evade.
Heavy chariots with VBU 6 are ok to create a gap. They can shoot and charge, but of course don't launch them frontally against pikes.
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Re: Light Chariots

Post by Opa Wuttke on Tue Jun 03, 2014 5:26 pm

Last week I did a Game with my New Kingdom Egyptians. CGL are different from CL or CM in fact, but are interesting and challenging to play even in their own historical period. We made use of the "old rules". I don´t like the idea of a chariot evading on the spur of the moment, but...anyhow, now their´re easier to play  Laughing 
btw: The "stationary-rule" does not longer exist ? No bonus if shooting at a stationary CGL ? Does it mean, a CGL do start the game "in movement" ?
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Re: Light Chariots

Post by Gaius Cassius on Tue Jun 03, 2014 6:11 pm

The Egyptian chariots were very maneuverable and should be able to evade easily. CGL are really the equivalent of CM not CL. I do find that not being able to obique move or move sideways is a bit of a challeng at time. Still, chariots are cheaper and can fire 360 so are great platforms for duking it up.

Another feature of chariots in Impetus is that they cannot rally from command. If you fail to rally them at the beginning of the turn your beat.
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Re: Light Chariots

Post by dadiepiombo on Tue Jun 03, 2014 6:53 pm

btw: The "stationary-rule" does not longer exist ? No bonus if shooting at a stationary CGL ? Does it mean, a CGL do start the game "in movement" ?

no stationary rule. The chariots move like other troops, aside the fact that they need 2 phases to wheel
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Re: Light Chariots

Post by Oldentired on Wed Jun 04, 2014 7:13 am

Gaius Cassius wrote: Another feature of chariots in Impetus is that they cannot rally from command. If you fail to rally them at the beginning of the turn your beat.

whut?

that i did not know. chariots really are the poor cousin.

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Re: Light Chariots

Post by dadiepiombo on Wed Jun 04, 2014 8:47 am

this rule is related to the old stationary concept as the command rally need the unit to be... stationary.
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Re: Light Chariots

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