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Impetus Competition Derby Worlds 2017

Sun Jul 02, 2017 4:42 pm by Cyrus The Adequate

There will be a 28mm Impetus Competition at Derby World Wargames on 7th …

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Impetus at Derby?

Thu Apr 27, 2017 9:29 am by Cyrus The Adequate

Anyone interested ? 7th & 8th October at a new venue - Bruntingthorpe …

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Wintercon '17 July 15-16th

Sat May 06, 2017 11:44 pm by Tarty

Canberra July 15th-16th

Basic Impetus 2
28mm
Game days are Saturday and Sunday


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BI2 tournament - 25 March 2017

Thu Jan 26, 2017 10:08 am by RogerC

Would anyone be interested in a 28mm Basic Impetus 2 tournament on 25 March …

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28mm Impetus Competition York Sunday 5th February 2017

Mon Oct 03, 2016 8:44 am by Cyrus The Adequate

The traditional start to the Impetus Competition calendar in the UK is York in …

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1° BASIC IMPETUS tournament

Sat Dec 17, 2016 11:19 am by PAPERO

in Castegnato , near Brescia, Sunday, 08.01.2017 Cool

1st tournament BASIC …

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General Killed In Melee Query

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General Killed In Melee Query

Post by Fat Wally on Sat Jun 18, 2016 8:49 pm

Hi all,

Query after today's game regarding what happens when a General is killed.

A (Reliable) General was killed in melee and removed. His death had no effect upon his command. No General figure was used as a replacement.

Apart from losing bonuses we couldn't find anything in the rules to tell us what happens as regards activation after his removal.

We counted all units as Out of Command for the rest of the game. Seems to make sense.

When rolling for initiative we decided that the reference to losing all bonuses meant that it might suggest that the General-less Command should roll as Incompetant (LG0), with a double scored on the initiative meaning a failure to activate that turn.

Was that right? Or, is there a section we've missed?

Cheers,

Kev


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Re: General Killed In Melee Query

Post by Zippee on Sun Jun 19, 2016 7:09 am

I think it's just the loss of his active command ability - joining units and rolling off disorder, etc.

And the loss of any initiative bonus and command range, etc.

To be honest in Baroque that is quite crippling enough.

I wouldn't class the command as incompetent all of a sudden, it continues doing what it was doing but without that figurehead.
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Re: General Killed In Melee Query

Post by Fat Wally on Sun Jun 19, 2016 7:46 am

It definitely is crippling enough as you say. Essentially I lost the game, largely as a result of Jack throwing two double sixes for two of his commands and me losing a General.

I survived long enough and had a later surge so we were tied 29 all, with 33 for the Parliamentarians and 35 for the Royalists, to lose.

Two commands broke. Jack's passed discipline tests for his two units of Gallopers and so fought on.

I lost a command, rolled for a P&M and a Trotter and failed resulting in a 29-39 loss.

It couldv'e so easily been a 29-41 to me.


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Re: General Killed In Melee Query

Post by Fat Wally on Sun Jun 19, 2016 7:47 am

He now leads 6-5 against me, with me 2-0 against others.

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Re: General Killed In Melee Query

Post by Zippee on Sun Jun 19, 2016 7:57 am

Loser! Smile

The only time I roll double sixes is for CT's - just as effective for my opponent though (if not more so actually).
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Re: General Killed In Melee Query

Post by Fat Wally on Sun Jun 19, 2016 8:49 am

Little swine rolled four dice yesterday in attack with four sixes as a result. I needed to roll a two, rolled a six. Sigh.

However, I mostly kept in the game by rolling lots of 1's for cohesion. Otherwise the game might have lasted an hour.

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Re: General Killed In Melee Query

Post by Fat Wally on Sun Jun 19, 2016 9:06 am

Zipp would you use a Commander base on the table?

If so where would you put it? Presumably as close to the position of the original one lost, even if there's obviously no unit there.

Presumably, if so, it would go on tabla at the end of all the players turns?


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Re: General Killed In Melee Query

Post by Zippee on Sun Jun 19, 2016 11:19 am

Hmm,
why would I do that?

What purpose does it serve?

Am I missing something obvious?
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